<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Phase Nexus Devlog - itch.io</title><link>https://carmichael-gameworks-llc.itch.io/phase-nexus</link><description>SUPER SPEED, WARP SPEED, GO FAST EITHER WAY!</description><item><guid>https://carmichael-gameworks-llc.itch.io/phase-nexus/devlog/927808/action-playground-test-demo</guid><title>Action Playground Test Demo</title><link>https://carmichael-gameworks-llc.itch.io/phase-nexus/devlog/927808/action-playground-test-demo</link><pubDate>Fri, 18 Apr 2025 19:03:51 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIwNzg2NDE0LmdpZg==/original/So98UT.gif"/><p>Since 2021, I had disbanded my team and began a solo career as a game designer. Cyanser: Lightspeed Superhero is a concept that has been inside of my mind since the age of 16 and ever since then has c...</p>]]></description></item><item><guid>https://carmichael-gameworks-llc.itch.io/phase-nexus/devlog/749430/kick-attacks-inertia-cancels</guid><title>Kick Attacks, Inertia &amp; Cancels</title><link>https://carmichael-gameworks-llc.itch.io/phase-nexus/devlog/749430/kick-attacks-inertia-cancels</link><pubDate>Sat, 15 Jun 2024 13:51:12 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In the link below, it leads to a video on my Twitter page showcasing the basic kick combo and rapid kick attacks along with demonstrating the inertia and cancel inputs: https://x.com/CyanserOfficial/s...</p>]]></description></item><item><guid>https://carmichael-gameworks-llc.itch.io/phase-nexus/devlog/743434/rough-beginnings-for-cyanser</guid><title>Rough Beginnings For Cyanser</title><link>https://carmichael-gameworks-llc.itch.io/phase-nexus/devlog/743434/rough-beginnings-for-cyanser</link><pubDate>Tue, 04 Jun 2024 12:29:51 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE2NDIxNTI4LnBuZw==/400x224%23c/oUE9wn.png"/><p>Rough beginnings of a messy process, I began the development cycle of Cyanser: Lightspeed Superhero in April 2021 and with many shifts in identity, I have finally realized the vision for this characte...</p>]]></description></item></channel></rss>